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November 9, 2011 / marvinhawkins

Breaking In-Spiration

Getting in to games can be a harrowing endeavor. If you work hard, meet the right people, or are extremely talented you may get in. Ever developer’s breaking in story that I’ve heard is as varied as snow flake. Unlike other industries, there is no set path of entry. When those rejection letters pile up, or those renders just aren’t looking right, it can be easy to give up. This Game Artists forum post is a great source of inspiration during those dark moments. It serves as a reminder that it is is possible. Enjoy.

http://www.polycount.com/forum/showthread.php?t=89972

 

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